

From the beginning of the game, the adrenaline of "being" Bond is apparent. It seems obvious that Bizarre's strategy when creating Blood Stone was to give players a complete look at what the character is willing to do to get the job done. James Bond 007: Blood Stone breaks free of the "licensed game" curse, crafting an above-average game based on an existing property however, the game struggles to push beyond this point to give gamers something they haven't seen before.

With financial issues casting doubt on a new Bond film along with dust settling on Activision's claim on the license, Bizarre Creations-known for its proclivity toward the racing genre-was tapped to give 007 an original adventure, starring Daniel Craig. When last we saw Ian Flemming's enigmatic hero, James Bond, in a video game, Treyarch had adapted his last film adventure into a first and third-person hybrid shooter with lukewarm results.
